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The sims 2 body shop
The sims 2 body shop











the sims 2 body shop

Mesh shape: The mesh shape should generally be fairly realistic - looking as if it's subject to gravity, with body parts done in a believable sort of way (for example, no boobs the size of minivans that levitate around the collarbones, please).Īll Body Shop Content must be uploaded from your "Saved Sims" folder - not your "Projects" folder.UV Map: The texture/UV map should not be seriously distorted.Unless there's a good reason not to for that particular creation, a fat morph is required. Morphs: Fat and pregnant morphs should be made whenever possible, and should work properly.Polygon count: Your poly count should be reasonable for the item, usually in line with the poly counts of a similar item from the game.If you have made or edited a 3D model (mesh) to make your Body Shop content then you also need to think about: Choice of mesh: If you're retexturing a mesh, the style of textures should match the mesh shape (for example, a tuxedo on a skin-tight mesh doesn't make much sense), and the mesh should be one that's decently well-made.Such items are welcome at our adult site, Sexy Sims. Adult skintones: Skintones uploaded to MTS must be "barbie" below the waist - that is, you may include nipple details but not genitals or pubic hair.If you can't view bump maps yourself, you should make a neutral bump map. Bump maps: Bump maps should fit the item well, and not just be a desaturated version of the regular texture.Avoid using repeating patterns which have seams in them. Seams: Seams on your textures should look fairly natural, and not out of place.If you use photos as your texture base, you may need to adjust these significantly, and choose your photos wisely. Details: Details like buttons, seams, shadows, bellybuttons, etc., should be in the right place and look like they fit the shape they're texturing.Highlights and shadows: Even skin-tight items should have some highlights on areas like breasts, tummy, butt, knees, and thighs, and should have shadows on areas like underarms, crotch, middle of the back, etc.See: Tiptorial: Making black and white clothing the right way Black and white: Items meant to be black or white should use very light grey and very dark grey textures, not pure black and pure white.

the sims 2 body shop

Brightness: Neon or bright colours are fine, but don't go too bright - 80% saturation is usually plenty for even neon textures, but more just looks blinding!.

the sims 2 body shop

See: Game Help: Blurry Body Shop projects, and make sure to turn up the Texture Detail setting on your in-game graphics options.

  • Clear: Textures should be crisp - not blurry or pixellated.
  • This allows both moderators to check your uploads for quality, and for downloaders to see if your item is something they want to add to their games.

    The sims 2 body shop mod#

    When sharing Body Shop content for The Sims 2 at Mod The Sims, we have some basic requirements to ensure that your creation is good, shown well, and has the correct info and files needed for people to use it in their games.













    The sims 2 body shop